Dungeons & Dragons Tells Artists to Stop Using AI Within its Franchise
The Dungeons & Dragons role-playing game franchise says it won't allow artists to use artificial intelligence technology to draw its cast of sorcerers, druids and other characters.
D&D art is supposed to be fanciful. But at least one image of a giant seemed off for some fans, leading them to take to social media to question if it was human-made.
Hasbro-owned D&D Beyond, which makes online tools and other companion content for the franchise, said it didn't know until Saturday that an illustrator it has worked with for nearly a decade used AI to create commissioned artwork for an upcoming book. The franchise, run by the Hasbro subsidiary Wizards of the Coast, said in a statement that it has talked to that artist.
“He will not use AI for Wizards' work moving forward,” said a post from D&D Beyond’s account on X, formerly Twitter. “We are revising our process and updating our artist guidelines to make clear that artists must refrain from using AI art generation as part of their art creation process for developing D&D."
Today's AI-generated art often has glitches, which is what caught the eye of attentive D&D fans.
Hasbro bought D&D Beyond for $146.3 million last year. The Rhode Island-based toy giant has owned Wizards of the Coast for more than two decades.
The art in question is in a hardcover book of character descriptions and lore called “Bigby Presents: Glory of the Giants,” scheduled for an Aug. 15 release.
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